CHARACTER SEED
TXT / PROMPT
The paragraph we ourselves paste into an image model to get this exact person. Face, build, wardrobe, lighting and the invariants that keep them the same person across ten films.
OPEN KIT
A synthetic actor gets valuable the same way a human one does — by being used. So the kit is open. Paste the seed into any image model and you get this person, not a lookalike.
Only actors whose look is locked have a seed. An actor still on the white model has no face to describe, so that row says so instead of shipping a guess.
Stylised 3D animated character, feature-animation look, NOT photorealistic. A Chinese man in his early thirties, 178cm, slim-average build, sculpted spiky black hair rendered as clean grouped shapes, large expressive eyes, simplified skin shading with soft subsurface, thick graphic eyebrows, faint stubble suggested as texture not hair. Worn dark work jacket over a hooded sweatshirt and a grey tee, fabric weathering painted in. Expression: patient, slightly guarded, never theatrical. Seamless pure black backdrop, cold key light from front-right, cyan rim from behind-left. Do not show any lamp, tube, strip or light fixture in frame. Full body, facial structure strictly identical to the reference. Do not render as a real human, do not add photographic skin detail.
REFERENCE PLATES

FRONT

THREE-QUARTER

SIDE
Stylised 3D animated character, feature-animation look, NOT photorealistic. A Chinese woman in her mid twenties, 165cm, slim, dark hair swept up and loosely pinned with strands falling free, rendered as clean grouped shapes. Large calm eyes, graphic eyebrows, simplified skin shading, a small closed half-smile. Blue and grey convenience store uniform waistcoat with a red stripe over a pale collared shirt, name badge. Expression: deadpan, alert, withholding. Seamless pure black backdrop, cool cyan rim light from behind-left. Do not show any lamp, tube, strip or light fixture in frame. Full body, facial structure strictly identical to the reference. Do not render as a real human, do not add photographic skin detail.
REFERENCE PLATES — FRONT PLATE ONLY SO FAR
NO SEED YET — STILL ON THE WHITE MODEL
Status is literal. AVAILABLE means it is on this site right now and you can test it in thirty seconds. Everything else says what it actually is.
TXT / PROMPT
The paragraph we ourselves paste into an image model to get this exact person. Face, build, wardrobe, lighting and the invariants that keep them the same person across ten films.
TXT
How this actor talks: speed, accent under pressure, what they never say, and the beat they hold instead. Feed it to a writing model and the dialogue stops sounding generic.
TXT
The things that break the character on sight — wrong age band, wrong glamour level, a lamp painted into the rim light. It opens with the line that matters most: do not render as a real human. Half of holding a face steady is knowing what to forbid.
WEBP / 2K
Front, three-quarter and side on seamless black. Multi-reference is the only thing that actually holds a face across generations; one image is a coin flip. Delivered per actor — the roster below says exactly who has which angles.
WEBP / 2K
The delivered expression set as a contact sheet — neutral, awkward smile, worried, serious. Comedy lives between two of these, never inside one.
WEBP / 2K
Three looks per actor, each shot from three angles. Same person, different day — the sheet exists so a remix can change the clothes without losing the human.
WEBP SEQ
Sixteen frames around the figure, scrubable. Intended as a rig reference for anyone building their own 3D version of a roster actor.
MP4 / 4s
A four-second idle loop on black. Drop-in b-roll for a thumbnail, a stream overlay or a title card.
Short enough to actually read. Two things you may do freely, three things you must not.
GO AHEAD
Fan films, memes, comics, covers, game mods, fan fiction, your own edits. Non-commercial use of a kit costs nothing and needs no permission.
GO AHEAD
Call them by their name and their roster code. That is the whole attribution requirement — no logo lockup, no link obligation, no watermark.
DO NOT
No real-person impersonation, no political endorsement, no sexual content, no harassment of an identifiable person, nothing illegal where you are. These characters are ours to protect.
DO NOT
No photoreal pass, no swapping in a living person's face, no 'you can't tell any more' edit. These are animated characters and they stay animated characters. This is the one rule we will actually chase you about.
DO NOT
The moment money changes hands — a brand pays you, a platform pays you, you sell the print — it stops being a remix and becomes a licence. That conversation is short and it is on the Pact page.
Status is literal. AVAILABLE means it is on this site right now and you can test it in thirty seconds. Everything else says what it actually is.
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